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Skratch Lessons: Several Players 1.1

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So, hello, community!
This is Alex, from Germany, Berlin.
I'm honored to present to you an exclusive
series of tutorials for
the QBert Skratch University.
My aim is to show you some playing
some simple methodologies based on music
theory for
using samples from traditional instruments
like violin or
bass saxophone, drums for making music
with turntable mixer.
I hope you like it.
Send me some replies.
Bye bye, Alex.
So, okay, let's get started.
And the first video shows a performance of
several players,
where every voice assumes a certain
function of a band.
Like in traditional music making, it's
possible for the turntablist to build up
a nice arrangement using certain
theoretical principles of some music.
Don't worry.
This is really simple and everybody is
able to do this.
Just to give you an overview,
one guy plays the drum, the other a
percussion pattern.
On top of that, we have a bass player
inside and a saxophone player.
Let's have a look on the video, and then
I'm going to explain every single pattern.
So, okay, righty, right.
Let's first have a look at the drum
scratching performance.
I work at this with certain better tool,
this is the black market, snuff breaks
from the famous DJ Dstyles.
There are lots of good sounds for drum
scratching, in this case it's.
Bass drum rim shot combo so, and
this is my summer trayer now for
So as you see this is a, with a drum
And it's very comfortable to add a hi-hat
over your drum scratching performance to
train your rhythmic abilities.
So I will do this and.
[SOUND] Yeah, this is it.
So now at first I demonstrate the entire
One, two, three, four.
So basically really simple but
this is exactly my goal, because I wanna
create a simple
pattern to produce more space for the
other voices.
So, now step by step, mm.
I explain now the first part of the
And it goes like this.
We start with baby scratch, like this
[NOISE] But important is that you let the
record play as you release.
[NOISE] because this makes it possible to
create always a constant tune or
constant pitch of the kick drum.
[NOISE], And later, [NOISE] of the
This is very important for
this performance.
So the first part goes like baby scratch
[NOISE], then a 1/16 rest,
and then we let the entire sample play
[NOISE], like this.
Subsequently, [NOISE].
Really simple.
Over a hi-hat.
One, two, three, four.
And once again.
Okay, now we got it.
This is the first quarter basically.
After we let the entire sample play
we make also a 1/16 verse, and
then we move the record back to the start
point and play the kick drum once again.
First part.
And this,
Over a hi-hat.
Two, three, four.
Okay, this is the beginning of a really
traditional pattern,
or typical pattern of drums.
So, after our last kick drum, we make a
1/8 verse.
This is twice as long as the first pause,
so and then we play our baby scratch once
It goes like this.
Okay, once again.
So, after our last baby scratch,
we let this entire sample play once again.
This is the last here.
This is simple.
So, okay.
Now the entire performance.
We got it I think.
Over hi-hat.
One, two, three, four.
So, okay.
As you saw in the video,
I cut every record motion with a certain
crossfader technique.
So, and this so-called reverse transformer
because the normal transformer is, in this
case, the general mode of the crossfader.
It's a transnominative when you played
with the index finger like this here.
Tsk, tsk, tsk, tsk.
So the reverse transformer click is when
you play it with the thumb,
like this here, okay.
It makes another acoustical consequence
I will demonstrate this in a separate
tutorial, not today.
But for now you can also use normal
transformer click to cut every
record motion like this here
It sounds a little bit sharp, I think.
This is the reverse now.
It sounds bigger.
So, to create a typical drum sequence over
several bars, it's common
to put the break inside, usually at the
end of an equal number of bars.
That means basically when I play three
bars in the normal way like.
And now follows our break part.
So, and it goes in a really simple way
because there are many variations possible
and this simple methodology goes by
our original drum sequence in a time of
That means when I play it once again
normal pattern, one, two, three, four.
Okay, I displace our normal sequence.
Well, I start scratching after a 1/8th
time value, okay?
And this is a really cool methodology I
think for
creating kinda like a break.