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Skratch Lessons: Several Players 1.2

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[MUSIC]
So
okay, let's go over to the percussion
boards.
In this sequence I work exactly with the
same sample as the drum pattern.
Which is a bass drum rim shot combo from
Black Market Snuff Breaks.
[SOUND] So on, goes like this.
So and, what I do, I change firstly the
playing style.
And additionally this is very important,
I put a phaser effect over it to create
something like a sound scape.
Okay.
When I play it without the phaser effect,
it goes like this here.
[MUSIC]
So now, I put the phaser effect over it.
And it goes like this here.
[MUSIC]
So
it sounds a little bit noisy and this is
where we because you can
create something like extra terrestrial
sound scapes.
So this is my.
Go okay, what I do is like you saw in the
video
I play a tweeter to create a constant cut.
And this constant count at certain time.
Well, this is a one 16, so when this goes
like, like a, like a hi-hat like, [NOISE].
So when you cut this phaser effect, like
this here.
[NOISE] And this is like a rhythmical
accompaniment, for
producing this type of percussion noise.
So, okay.
Firstly the record motion.
Without using the crossfader this is
better for understanding.
What I do is, I also let the record play
like at the normal drum pattern at first.
Like this.
And
it moves the record back to the start
point, but twice as long.
Like this here.
Okay, when I play it subsequently.
So after this, I let the entire sample
play.
[SOUND] This is my first move.
Over a higher two, three, four.
[MUSIC].
Pretty simple!
[MUSIC]
So now I cut it.
I cut it with the tweeter.
[MUSIC]
And, okay.
This is a, this is the part.
So as next we move the record from this
positioning.
So after the snare, we move the record.
Back to the start point, but much slower
until we arrive at the ignition
of the bass drum the third beat to enable
us, to repeat the entire sequence.
It means we start on the one beat, like
this here.
Okay?
We place the snare on the correct
positioning, and then we move the record
back to the start point.
And our goal is to place the following
bass drum on the third beat.
To repeat the entire sequence.
Once again without using the cross fader.
[MUSIC]
So when you play it over a high hat.
One, two, three, four.
[MUSIC]
So,
and now, we put the cross fader sequence.
One, two, three, four.
[MUSIC]
So, okay.
This is this is our percussion
performance, important is the fade effect.
But you can also for example, use a noisy
effect or
moderations are very interesting.
It's your choice.
[MUSIC]