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Skratch Lessons: Drumming 1.3

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So in my opinion,
it's helpful to differentiate the playing
styles of one hand.
And concerning the record.
You can play all the record movements
completely by hand.
[SOUND] Like this here.
[SOUND] So in this allows a great spectrum
of alternating, and
designs that, you know, the accentuation
of the kick drum or the snare.
Example, select this here.
Also you can play every note as in
This is also very comfortable.
this is, the advantage of the completely
hand movement
style of the record motions, and upper
side to the release mode.
Where, where we achieve always a constant
I think for a solo performance, or a
it's more comfortable to use the hand mode
style to create a significant pattern,
but when you enforce a drum pattern in the
composition with several players.
It's more comfortable to use the release
mode, because this attains more acoustical
space for the other voices, and the tune
is unchanged.
So, now, there are two ways for drum
either on the crossfader, or on the line
The line fader has, in my opinion.
The advantage that you can create always
soft fade in, and
fade out of the segments.
That means when we compare the right
Sounds very soft.
Cross fader, sharper.
Okay, so another advantage of the line
fader is that you can involve some
effects, like echo.
Yeah, so, and this is where we cool for
breaks, I think, or from complete fade
outs to augment
your drum scratching performance, and,
yeah, so.
Attention lies always when you drum
scratch on the correct and
constant constrains of the cue points of
the kick drum, and
snare to play the total and entire sound
at every note.
And this is not so easy as it seems, but
this is a requirement for
a big fat beat beat, yes.
Always try to play the segments.
From the correct q point.
Because, when you not do it, it sounds