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Skratch Lessons: Drumming 2.1

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So, what's up, folks?
This is Alex, once again with a new
tutorial for you.
This is the second tutorial concerning the
drumming, and
my aim is to show you some of the methods
to design a measure by placing kick drums.
It also includes some suggestions
concerning high hat arrangement,
a nice q and a section for every part,
full repeat and self-training content.
The content of these films helps
you to create a base of different drum
It also also creates an idea how music
theoretical knowledge can be applied for
this, yes?
It also its very comfort comfortable to
build up kinda like
a training plan to master drum scratching
by giving tasks.
So, step by step as always I wish you a
merry Christmas, as always.
And bye-bye!
So basics and high hat arrangement.
Righty right.
To tackle this task we will have to
structure four quarter beat first.
Which is the most common form of hip-hop
drum sequence.
Like this here.
So, and as you see a nice visual,
visualization of this time signature is
this button area here of my drum computer.
These 16 little buttons here represent as
a unit, one measure off the beat so
and as the name applies a four quarter
beat is built up by four quarters.
Okay, when we count 1, 2, 3, 4, 1,
2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4.
So these little lights here runs through
the buttons and you can detect the start.
This is a one beat.
That's two beat.
1, 2, 3, 4, 1, 2, 3, 4.
So, and as the name implies,
a four quarter beat is built up by four
This is here the first quarter, from the
one to the four, like this here.
This is the second quarter, from the five
to the eight.
From the nine to the 12 is the third
And from the 13 to the 16 is four quarter.
Okay, and so every quarter can be divided
in two eight parts.
This represents two little buttons here or
in 16 parts, representing by one button.
Like I said, it's beginning.
So, beside of my notation indication I
will work with a simple
form of transcription which should be
understandable for everybody,
and we sample the button area of this
little drum computer here.
Right, all right you see now on the
screen, the simple transcription.
And for explanation, each group of this
rest unit corresponds to a one 16 note.
It means one bar consists of 16 16 parts.
Obviously, the boxes represent the
position of the segments inside
the measure.
The main segments are, kick drum.
A snare, and also a high hat later.
And due to the coloring of this the group
we can detect the respective segment.
The red boxes in this case represent the
kick drum, and the little arrow inside
shows in which direction we move the
record by playing the kick drum.
That means when you show it in the right
[SOUND] We play it forward.
And logically in the left direction.
[SOUND] The pick.
So the white boxes represent pauses, and
the green box indicates the snare, or the
clap in this case-
[SOUND] And below this rest,
I will indicate additionally the high hat
arrangement by blue boxes.
So as you see, there are lots of playing
strategies possible for
the first quarter to place kick drums and
snare, but before we do that,
let's first talk about the high hat
So one good suggestion is to train drum
scratching always over high hat or
a metronome, high hat is this here, for
And then you can.
It helps absolutely to advance your
rhythmical feelings, the different
forms of high hat arrangement very
comfortable for this task.
So to demonstrate some variations,
I will play a really simple pattern now
with the bass drum, snare combo.
And the pattern goes like 1, 2, 3, 4, 1,
2, 3, 4.
So, really simple.
And here we go.
First variation is very common in hip hop.
This is high hat in the time of one eight,
like this here, and when you play
It's not so spectacular.
But I tried to play it very clean.
Tried to play all the tones at entire
This is very important.
And now let's see what's happen when we
play another high hat arrangement,
in this case, I play the hi hat as an off
beat, and
this is really tricky, because one, two,
three, four
So and this is really tricky.
Later in the Q & A section, I have
prepared some revisions for you for
training and try to play it.
Over off beat, high hat variations, it's
not so easy as it seems, believe me,
so as next, we play over high hat and a
time varying of one sixteen, so simple-
Simple but cool.
So in the last variation for now, this is
a mix of previous variations,
it goes like this here.
Okay, and
like I said, lay down the cue name you can
try over this.
So yeah.
Once again, it's helpful to train over
high hat, try to play in different tempis.
Additionally, in order to create an
overview in original playing,
it's maybe comfortable to indicate all
this performance from memorizing propose
and, and shape of this transcription.
Now let's go over to the designing of the
first quarter of a four quarter beat.